Aug 10, 2005, 10:05 PM // 22:05
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#1
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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I just had a download...
Just connected after watching TV for a couple of hours...what was the download?
Edit - http://www.guildwars.com/news/gameupdates.html
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Aug 10, 2005, 10:06 PM // 22:06
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#2
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Lion's Arch Merchant
Join Date: May 2005
Guild: Three Fame [Run]
Profession: W/
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i want to know that too !!
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Aug 10, 2005, 10:07 PM // 22:07
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#3
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Update – Wednesday, August 10
Fixed a bug that was making some desert teleporters unresponsive.
Corrected flaw in Price of Failure skill that was causing missile attacks to miss their targets more than 25% of the time.
Corrected Hundred Blades skill to deal damage accurately; previously it was dealing only 75% of its intended damage.
Corrected Mind Freeze skill so that damage is dealt regardless of whether the caster's energy is lower than the target's energy.
Corrected flaw in Mist Form skill that was preventing it from reducing damage from elemental damage attacks.
Corrected "The Price of Steel" quest so that so that White Mantle always drop Ruined Armor for players on the quest.
Fixed a bug that was preventing the skill-swap dialog from disappearing after talking to Captain Greywind.
Fixed several rare client and server crash bugs.
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Aug 10, 2005, 10:08 PM // 22:08
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#4
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Aquarius
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
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yay, more bug fixes :/
Although, ironically, I had encountered the Greywind glitch like yesterday.
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Aug 10, 2005, 10:10 PM // 22:10
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#5
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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Heh, i thought they had tricked us and threw in a surprise update...lol, i wish.
So price of failure gets nerfed and hundred blades gets a boost. Price of failure is a necro skill i believe...poooor necro's heh.
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Aug 10, 2005, 10:21 PM // 22:21
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#6
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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maybe hundred blades is GOOD now
>.>
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Aug 10, 2005, 10:23 PM // 22:23
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#7
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Wilds Pathfinder
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The teleporters are fixed, and I got stuck on one side of one because of this yesterday...
I noticed to prince of failure bug on my ranger. I was baffaled at missing roughly 75% of my attacks.
Finally the price of steel quest can be done with other people. Not that it's very difficult with henchmen, but...
And I also recently had a problem with Captain Greywind too.
Lots of good bug fixes here for me.
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Aug 10, 2005, 10:30 PM // 22:30
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#8
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Krytan Explorer
Join Date: Apr 2005
Guild: Black Rose Gaming
Profession: Mo/W
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Aha, I knew it! I knew something was wrong with hundred blades.
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Aug 10, 2005, 10:31 PM // 22:31
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#9
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Academy Page
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Pfft, and still no fix for all the UW farming.
Nice landing, wrong airport.
ManaCraft
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Aug 10, 2005, 10:39 PM // 22:39
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#10
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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I agree with manacraft 100%
These fixes would be great any other week, but with the multitude of problems that we have now, i would have rather had a fix on the farming/dyeprices/economy in general
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Aug 10, 2005, 10:50 PM // 22:50
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#11
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Borealis
Aha, I knew it! I knew something was wrong with hundred blades.
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Ditto. I always noticed one of the hits did less damage.
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Aug 10, 2005, 10:54 PM // 22:54
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#12
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Academy Page
Join Date: Jun 2005
Profession: W/Mo
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Quote:
Originally Posted by ManaCraft
Pfft, and still no fix for all the UW farming.
Nice landing, wrong airport.
ManaCraft
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Not a bug, no reason to fix.
There are people on both sides of the fence on that.
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Aug 10, 2005, 10:54 PM // 22:54
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#13
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Academy Page
Join Date: Jul 2005
Location: Canada
Profession: Mo/
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Omfg, they made mist form work like it's supposed to. I'm so happy now!
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Aug 10, 2005, 10:58 PM // 22:58
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#14
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Lasareth
yay, more bug fixes :/
Although, ironically, I had encountered the Greywind glitch like yesterday.
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I ran into this more than three times this month.
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Aug 10, 2005, 11:05 PM // 23:05
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#15
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Academy Page
Join Date: May 2005
Location: Farnham, Quebec, Canada
Guild: The Phoenix Brotherhood [TPB]
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Quote:
Originally Posted by Sagius Truthbarron
I ran into this more than three times this month.
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The merchant in Druid Overlook also has/had this bug.
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Aug 10, 2005, 11:15 PM // 23:15
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#16
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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I just noticed that for PvP characters the "Such and such damage while health is above 50%" is now 20%+ damage. It seemed like before that it was always 15%+.
Or was this always here?
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Aug 11, 2005, 05:38 AM // 05:38
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#17
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Desert Nomad
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Dark fury still appears to describe giving +C3587 after attack in the description though, whatever that means.
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Aug 11, 2005, 06:12 AM // 06:12
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#18
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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I just had a download...in my pants!! But I can't figure out what bug was fixed. Har!
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Aug 11, 2005, 07:29 AM // 07:29
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#19
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Frost Gate Guardian
Join Date: May 2005
Location: Colorado
Guild: Imperial Fist Guild Leader
Profession: W/E
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Back in Beta Hundred Blades actually read, "Deal 2 hits with -25% damage" or something to that sort. I noticed it did not say that when the game was released and just thought it had been forgotten since the skill still sucked monkey feces. Does it do full damage now ?
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Aug 11, 2005, 07:54 AM // 07:54
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#20
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Well, fixing skills to work as they are intended is ALWAYS good.
but this makes me ask myself: does this mean that Nature's Renewal works as intended?
the fixed skills i heard practcly nothing about. NR is moaned heavily upon, yet not adjusted...
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